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Michael Giacchino Quotes

Most Famous Michael Giacchino Quotes of All Time!

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I think that one of the things I'd learned from being so attentive to the careers of the people I've admired is the fact that they would say 'no' a lot. Early on, I took that as a cue to...

I loved writing 'Lost.' It was like a never-ending opera, in a way.

For me, the music is always speaking from the point of view of the characters. Rarely do you score an event.

Sometimes people do things because they are sad or because they are upset or were hurt by other people.

I was fortunate enough in my public school that they had a full music program, and no one escaped it. It was treated as a subject that was as important as everything else, and I believe it is.

Music helps immensely with math skills, and math skills help immensely with music skills.

That's the time I remember as a kid, being so excited to go to the movies. To be part of that now is really an amazing gift.

When I was a kid, I wanted to make movies. In particular, I loved animation and would love to have been an animator.

My dad gave me his camera, so I spent my childhood making movies with the kids in the neighborhood as actors.

My parents loved music, but they weren't musicians. So my musical training as a young kid was limited to piano lessons. I was not the best student; I was awful, never practiced. But I was always interested in just messing...

It wasn't until high school that I actually started writing. I was in a lot of the school plays and musicals, and there was a lot of down time during rehearsals. I would go into the orchestra pit and mess...

I like to write a piece of music that reflects how I felt about a film as opposed to, here's this action scene; here's this set piece.

I love percussive instrumentation.

I grew up listening to 'Planet of the Apes' and other scores, and it was fun for me because you weren't just listening to those scores, but you were also questioning what you were listening to. What are those sounds?

That's one of the neat things about 'Call of Duty.' There are areas in the game where we were able to score the gameplay.

One of the things I was never thrilled about with 'Medal of Honor' was that it was non-stop music.

I have an uncle who was heavily involved in World War 2, so over the years, I've talked to him many times.

I feel like I'll be writing World War 2 music the rest of my life.

I started out as a producer. and I used to work at Disney. and I worked with a lot of the animators and went on to become great friends with a lot of these guys and worked on a lot...

If you have a bad story on your hands, you have a bad story on your hands, and no amount of score re-working is gonna save that.

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